Select nodes to merge and
LMB drag from node output
Promote Parameter/s Individually & Collectively
A good practice is to expose select parameters from within networks to the parent level for quick access and coordination. To promote a single parameter up a level, select the node and
Promote Parameter over the parameter to promote it. To collectively promote all available parameters in a node up a level,
VEX/VOP Options >
Create Input Parameters.
Parameter Dependencies & References
In managing parameter controls, their dependencies and references need to be investigated before making major edits to them such as renaming or relocating the controls.
Color specifications for nodes are available in the menu accessed via
Pin node information and access more information, along with debug information for each node.
Custom Template Geometry Wireframe Color & Width
Use a color node to define the wireframe color of the templated geometry and then adjust the
Wire Width in the
Scene View >
Display Options, under the
Another option is to enable and specify
Set Wireframe Color in the
Misc tab of the object; however, note that this will set the wireframe color for all geometry within the object.
Access Hidden Operators
Access the following node operators in their respective networks by typing the following in a
HScript Textportpanel (accessible via
opunhide Dop sourcevolume
opunhide Sop fluidsource
Expand each of the following node types to view documentation. Each node has its own information card and can be accessed by clicking on the card.
The following colors and shapes are used for organizing nodes within my Houdini working files with the intent of being consistent and organized for quick reference.
MyCGDoc Production Protocol Items marked with this tag are my personal custom settings I have defined in my current production methodology. They can be customized to suit one's own preferences.
On This Page
- Node Management
- Quick Merge
- User Interface
- Promote Parameter/s Individually & Collectively
- Parameter Dependencies & References
- Node Comments
- Node Colors
- Node Information
- Custom Template Geometry Wireframe Color & Width
- Access Hidden Operators
- Source Volume
- Fluid Source
- Operator Libraries
- Node Legend