About
Applications
HoudiniUnreal EngineUnity 3DNukeMayaBlenderZBrushPythonMixed RealityMachine LearningGraphic DesignExtrasAboutSite created with Notion, Super & Cluster
Notes









Resources
Support Tools
Name | Link | Description |
|---|---|---|
Mapbox | www.mapbox.com | |
VFX Toolbox | github.com | HDA to export .pcache and .vf files for use with Unity VFX Graph. |
OD Tools | odtools.notion.site | Collection of project management and process optimization tools for use in Houdini. |
OD Tools - CopyPaste | github.com | Scripts for quick copy/paste workflows between a variety of DCC tools. |
Image Magick | imagemagick.org | Image management tool. Integrates with Houdini TOPs. |
Exoside Quad Remesher | exoside.com | |
Mixamo | www.mixamo.com | |
Atoms Crowd | atoms.toolchefs.com | |
Rizom-Lab UV Virtual Spaces | www.rizom-lab.com | |
Open Street Map | www.openstreetmap.org | |
DJV | darbyjohnston.github.io | Open-source review software for VFX, animation, and film production. |
DMNK Shelf | github.com | Collection of Python scripts for Houdini workflows |
ByPlay Reality Editor | byplay.io | |
MOPs (Motion Operators) | www.motionoperators.com | Open source toolkit for Houdini motion operations. |
SideFX Labs Tools | www.sidefx.com | Extension of unique tools for use in Houdini, including optimized workflows and interoperability. |
qLib | qlab.github.io | Extension of open source tools for use within Houdini, including highly optimized, multithreaded operations. |
Aelib | github.com | Collection of custom HDAs, presets, and scripts. |
CG Toolbox | cgtoolbox.com | Scripts and tools for efficient workflow management. |
VEX Syntax for VS Code | marketplace.visualstudio.com | Houdini definitions for use within VS Code. |
USD Manager | www.usdmanager.org | Open-source tool for browsing, managing, and editing USD files. |
Shotgun Publisher Tool | www.sidefx.com | HDA for outputting and publishing to PM tools like Shotgun via PDG. |
openFirehawk | openfirehawk.com | Open-source tool for multi-cloud VFX pipeline applications. |
Keyboard Shortcuts
Name | Shortcut | Notes |
|---|---|---|
Set quickmark |
| Maximum of 5 quickmarks |
Network wiring: Add dot |
| |
Network wiring styles |
| Toggle between Straight and Rounded wiring styles |
Node palette: Shapes |
| |
Node: Copy |
| |
Node: Copy Referenced |
| Creates node copy with parameters linked to original using references. |
Node palette: Colors |
| |
Node: Bypass |
| |
Node: Template |
| |
Node: Display |
| |
Node: Render (only) |
| e.g., |
Scene: Wireframe View |
| |
Scene: Smooth Wire Shaded View |
| |
Quick Visualize Node | Select node + | Creates a |
Quick Add/Link Node | Select node + | If selected node has the display flag, newly created node will take the display flag |
Maximize Panel View |
| Toggle to max view and return to typical panel size |
Switch Node Inputs |
| |
Organize Node Layout (All) |
| |
Organize Node Layout (Selected Nodes) |
| |
Node Network Overview |
| |
Enter Selected Node Network |
| |
Exit Current Node Network |
| |
Delete Channels |
| Perform this operation over parameter name |
Create Subnet | Select node/s + | Verify subnet has |
Create Visualize Node | Select node + | |
Update to Manual Mode |
| Custom hotkey |
Update to Auto Mode |
| Custom hotkey |
Edit Parameter Interface |
| Panes/Parameter Fields & Labels, Network Editor/Node Menu |
Copy Parameter |
| Panes/Parameter Fields & Labels |
Paste Copied Relative Refs |
| Panes/Parameter Fields & Labels |
Edit in External Editor |
| Opens PyCharm Editor |
External Python Source Editor |
| Opens PyCharm Editor |
Enable Object Pivot Transform |
| Once enabled, pivot can be transformed independently of object. |
Radial Menu: Snap Controls |
| Context: |
Radial Menu: Current Tool Controls |
| Context: |
Radial Menu: View Controls |
| Context: |
Acronyms
Abbreviation | Definition |
|---|---|
USD | Universal Scene Description |
LIVRPS | Local, Inherits, Variant Sets, References, Payload, Specializes |
HOM | Houdini Object Model |
DOP | Dynamics Operator |
ROP | Rendering Operator |
VOP | VEX Operator |
POP | Particles Operator |
COP | Compositing Operator |
CHOP | Channel Operator |
SHOP | Shader Operator |
SOP | Surface Operator |
AOV | Arbitrary Output Variable |
On This Page
- Notes
- Resources
- Support Tools
- Keyboard Shortcuts
- Acronyms