Interoperability

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ZBrush ←→ Blender

Settings

Blender

GoB Add-on

Enable the add-on via Edit > Preferences > Add-ons > Import-Export: GoB

Specify the following Preferences:

  • ZBrush Path: This is the path to the ZBrush.exe file, which is found at the following location:
  • C:\Program Files \Pixologic\ZBrush 2018\ZBrush.exe
  • Enable Flip up axis to orient incoming ZBrush geometry.
  • Coordinate scale as applicable.
  • Check for updates, Download, and install, as applicable.

Export/Import

The Export and Import buttons are available at the top-center of the Blender window.

Export

  • This button is enabled when an object is selected within the 3D Viewport.
  • Disable Flip up axis in GoB addon Preferences.

Import

  • When ZBrush is open, this button is enabled notifying functionality to import ZBrush geometry.
  • Incoming geometry is placed into the active object.

ZBrush

Setup

In Preferences > GoZ, specify path to GoZ-enabled application.

Export

Specify option to GoZ-enabled application, namely Blender in this case.

  • Export current subtool: Tool > GoZ
  • Export all subtools: Tool > All
  • Export all visible subtools: Tool > Visible

Blender ←→ UE

Animations

Shape Keys & Morph Targets

When importing FBX into UE, in the FBX Import Options dialog, verify Skeletal Mesh and Import Morph Targets are enabled.

The asset's Morph Target parameters are accessed in the Skeletal Mesh asset.