Installation
Documentation
Notes
DI Mattes
Ref: Inject Matte Channel node
Voronoi Gradient
Can be used to preserve reflections from a green/blue screen
Noise Advanced & Cell Noise
Noise Advanced is used for animating noise
X_Tesla
Lightning effects
SpotFlare
Can be animated
GradientEditor
Ramp for custom colors
Silk
Creates effects from lines drawn with RotoPaint or Noise, or even images
Perspective Guide
Used to help with lining up elements in plate
DasGrain
White areas uses the DasGrain grain and the black areas use the original plate's grain
Time Machine
White areas are going to be time offset and areas in black use the original plate's time, with smooth transition between the two.
ChannelControl
Good for selecting rotoshapes
InjectMatteChannel
Can be used to create new channels for use in stream
apColorSampler
Uses blink script
Can be masked with rotoshape
ShadowMult
Apply shadow map output to mult color over live action footage.
HighlightSuppress
Tone map highlights
BiasedSaturation
Leans saturation towards a certain color.
ColorCopy
Retains luminance values from original image and applies new hue values.
Filter Menu
apGlow
Good for pyro effects
apEdgePush
Good for edge detect in roto/dilate content.
HeatWave
Creates a hazy heatwave effect.
apChroma
Creates chromatic aberration
Can be used with Smudge, which will apply chromatic aberration in direction of smudge
Applies aberration to alpha channel also, which would otherwise not be able to be applied since it's only a single channel.
apDespill
Good for coordinating foreground content with background content replacing green/blue screen.
iMorph
Uses a mask to transition between two subjects.