For intensifying or blooming an Emissive pass element, with particular attention to the glow effect rather than the original emissive element. Compared to the default Glow node, this gizmo appears to apply a more natural-looking emanating glow. This gizmo can be applied after a Grade, which can manage the glow's intensity.
Max: Preserves original intensity of elements and focuses glowing to the periphery, sort of like a bloom effect.
Plus (default): Increases intensity of elements while also adding glowing around it.